java.lang.Object
net.risingworld.api.objects.visuals.Hue

public final class Hue extends Object
Post-processing effect: Screen hue shift. Used in conjunction with a PostProcessing object.

Image
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
    Hue()
     
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    boolean
    Determines if the effect is set.
    void
    Resets the effect, so it is no longer active (and no longer overrides any game effects).
    void
    set(float value)
    Sets the hue of the screen (between -180 and +180).

    Von Klasse geerbte Methoden java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Konstruktordetails

    • Hue

      public Hue()
  • Methodendetails

    • set

      public void set(float value)
      Sets the hue of the screen (between -180 and +180). To reset the value to the game default value, call reset()
      Parameter:
      value - a hue value between -180 and +180. Default value is 0.
    • reset

      public void reset()
      Resets the effect, so it is no longer active (and no longer overrides any game effects).
    • isOverridden

      public boolean isOverridden()
      Determines if the effect is set.
      Gibt zurück:
      true if this effect was set, false if not (or if it was reset).