Klasse Saturation

java.lang.Object
net.risingworld.api.objects.visuals.Saturation

public final class Saturation extends Object
Post-processing effect: Screen color saturation adjustment. Used in conjunction with a PostProcessing object.

Image
Saturation set to -100 to turn the screen into a grayscale image
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
     
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    boolean
    Determines if the effect is set.
    void
    Resets the effect, so it is no longer active (and no longer overrides any game effects).
    void
    set(float value)
    Sets the saturation of the screen (between -100 and +100).

    Von Klasse geerbte Methoden java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Konstruktordetails

    • Saturation

      public Saturation()
  • Methodendetails

    • set

      public void set(float value)
      Sets the saturation of the screen (between -100 and +100). To reset the value to the game default value, call reset()
      Parameter:
      value - a saturation value between -100 and +100
    • reset

      public void reset()
      Resets the effect, so it is no longer active (and no longer overrides any game effects).
    • isOverridden

      public boolean isOverridden()
      Determines if the effect is set.
      Gibt zurück:
      true if this effect was set, false if not (or if it was reset).