Enum Class Collider.Type

java.lang.Object
java.lang.Enum<Collider.Type>
net.risingworld.api.collider.Collider.Type
All Implemented Interfaces:
Serializable, Comparable<Collider.Type>, Constable
Enclosing class:
Collider

public static enum Collider.Type extends Enum<Collider.Type>
Determines the type of the collision shape.
  • Enum Constant Details

    • Box

      public static final Collider.Type Box
      A simple box collision shape. Has a size and optional offset. It is much faster than a mesh collision shape, but also more limited.
    • Sphere

      public static final Collider.Type Sphere
      A simple spherical collision shape. Has a radius and an optional offset. Much faster than a mesh collision shape, but also more limited.
    • Mesh

      public static final Collider.Type Mesh
      A mesh accurate collision shape.
      Warning: Be careful when using models with high polygon counts, only use this shape when it is really necessary.
    • Hull

      public static final Collider.Type Hull
      A "hull" collision shape, i.e a rough convex representation of the mesh. Faster than a mesh-accurate shape.
  • Method Details

    • values

      public static Collider.Type[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Collider.Type valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null