Enum Class Npcs.Behaviour

java.lang.Object
java.lang.Enum<Npcs.Behaviour>
net.risingworld.api.definitions.Npcs.Behaviour
All Implemented Interfaces:
Serializable, Comparable<Npcs.Behaviour>, Constable
Enclosing class:
Npcs

public static enum Npcs.Behaviour extends Enum<Npcs.Behaviour>
Describes the default npc behaviour
  • Enum Constant Details

    • Default

      public static final Npcs.Behaviour Default
      Default / passive behaviour
    • Shy

      public static final Npcs.Behaviour Shy
      Npc always tries to run away from the player
    • DefensiveAggressive

      public static final Npcs.Behaviour DefensiveAggressive
      Npc tries to warn/threaten the player. If the player gets closer, the npc will attack
    • Aggressive

      public static final Npcs.Behaviour Aggressive
      Npc tries to warn/threaten the player. If the player gets closer, the npc will attack
    • Dummy

      public static final Npcs.Behaviour Dummy
      Dummy behaviour
  • Field Details

    • value

      public final int value
  • Method Details

    • values

      public static Npcs.Behaviour[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Npcs.Behaviour valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • get

      public static Npcs.Behaviour get(int value)