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Determines if this object can be flipped / inverted along certain axes
Determines in which direction(s) the elements will be resized if the player wants to resize it along x
Determines in which direction(s) the elements will be resized if the player wants to resize it along y
Determines in which direction(s) the elements will be resized if the player wants to resize it along z
Objects.Axis.get(int value)
Returns the enum constant of this class with the specified name.
Returns an array containing the constants of this enum class, in
the order they are declared.