Klasse ShutdownEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.general.ShutdownEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when the game/server shuts down. This event does not get triggered when the
server process was killed or when the server crashes.
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Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungboolean
Determines if the event is cancelled.boolean
Gets whether or not this is an immediate force shutdown.void
setCancelled
(boolean cancel) Cancels this event.
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Methodendetails
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isForceShutdown
public boolean isForceShutdown()Gets whether or not this is an immediate force shutdown. In this case you cannot cancel the event!- Gibt zurück:
- true if this is a force-shutdown (e.g via "shutdown now" command), false if not
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isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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