Package net.risingworld.api.events
Schnittstelle Cancellable
- Alle bekannten Implementierungsklassen:
AddAdminEvent
,ExplosionEvent
,InputEvent
,ItemTransformEvent
,NpcAddClothesEvent
,NpcAddSaddleBagEvent
,NpcAddSaddleEvent
,NpcDamageEvent
,NpcDeathEvent
,NpcHitNpcEvent
,NpcRemoveClothesEvent
,NpcRemoveSaddleBagEvent
,NpcRemoveSaddleEvent
,NpcSpawnEvent
,NpcTransformEvent
,PlantGrowthEvent
,PlayerBanEvent
,PlayerChangeBlockPositionEvent
,PlayerChangeConstructionColorEvent
,PlayerChangeGameModeEvent
,PlayerChangeObjectColorEvent
,PlayerChangeObjectInfoEvent
,PlayerChangeObjectStatusEvent
,PlayerChangePositionEvent
,PlayerChatEvent
,PlayerCommandEvent
,PlayerConnectEvent
,PlayerConstructionEvent
,PlayerConsumeItemEvent
,PlayerCraftItemEvent
,PlayerCreateAreaEvent
,PlayerCreateBlueprintEvent
,PlayerCreativePlaceVegetationEvent
,PlayerCreativeRemoveConstructionEvent
,PlayerCreativeRemoveObjectEvent
,PlayerCreativeRemoveVegetationEvent
,PlayerCreativeTerrainEditEvent
,PlayerDamageEvent
,PlayerDeathEvent
,PlayerDestroyConstructionEvent
,PlayerDestroyObjectEvent
,PlayerDestroyTerrainEvent
,PlayerDestroyVegetationEvent
,PlayerDismountNpcEvent
,PlayerDrinkWaterEvent
,PlayerDropItemEvent
,PlayerDropItemFromStorageEvent
,PlayerEditConstructionEvent
,PlayerElementInteractionEvent
,PlayerEnterAreaEvent
,PlayerEnterChunkEvent
,PlayerEnterSectorEvent
,PlayerEnterVehicleEvent
,PlayerEnterWorldPartEvent
,PlayerExitVehicleEvent
,PlayerGameObjectInteractionEvent
,PlayerHitConstructionEvent
,PlayerHitItemEvent
,PlayerHitNpcEvent
,PlayerHitObjectEvent
,PlayerHitPlayerEvent
,PlayerHitTerrainEvent
,PlayerHitVegetationEvent
,PlayerHitWaterEvent
,PlayerInventoryAddItemEvent
,PlayerInventoryItemEditEvent
,PlayerInventoryMoveItemEvent
,PlayerInventoryToStorageEvent
,PlayerKickEvent
,PlayerLeaveAreaEvent
,PlayerLocationTickerEvent
,PlayerMountNpcEvent
,PlayerNpcInteractionEvent
,PlayerNpcInventoryAccessEvent
,PlayerObjectEvent
,PlayerObjectInteractionEvent
,PlayerPermissionGroupChangeEvent
,PlayerPickupItemEvent
,PlayerPlaceBlueprintEvent
,PlayerPlaceConstructionEvent
,PlayerPlaceGrassEvent
,PlayerPlaceObjectEvent
,PlayerPlaceTerrainEvent
,PlayerPlaceVegetationEvent
,PlayerPlaceWaterEvent
,PlayerPlayerInteractionEvent
,PlayerPrivateMessageEvent
,PlayerProcessItemEvent
,PlayerRemoveConstructionEvent
,PlayerRemoveGrassEvent
,PlayerRemoveObjectEvent
,PlayerRemoveVegetationEvent
,PlayerRemoveWaterEvent
,PlayerRespawnEvent
,PlayerSetSignTextEvent
,PlayerStartFishingEvent
,PlayerStartFlyingEvent
,PlayerStopFlyingEvent
,PlayerStorageAccessEvent
,PlayerStorageMoveItemEvent
,PlayerStorageToInventoryEvent
,PlayerTeleportEvent
,PlayerToggleInventoryEvent
,PlayerUpdateStatusEvent
,PlayerVegetationEvent
,PlayerWeaponFireEvent
,PlayerWeaponReloadEvent
,PlayerWorldEditEvent
,ProjectileFireEvent
,ProjectileHitEvent
,RemoveAdminEvent
,ShutdownEvent
,SkipNightEvent
,WeatherChangeEvent
public interface Cancellable
Events that implement this interface are cancellable, i.e they can be cancelled by a plugin. Cancelling an event
usually means that it will no longer be executed. Other event listeners will still receive the event, but the game
won't process the action anymore. For example, when cancelling the event that the player gets damage
(PlayerDamageEvent), the player actually won't get damage.
An event is considered cancelled if the
An event is considered cancelled if the
setCancelled(boolean)
method was called with a true
parameter.
Please note that another event listener may revert this again by calling the method with a false
parameter.-
Methodenübersicht
Modifizierer und TypMethodeBeschreibungboolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.
-
Methodendetails
-
isCancelled
boolean isCancelled()Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Gibt zurück:
- true if the event is cancelled, or false if not.
-
setCancelled
void setCancelled(boolean cancel) Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
-