Class PlayerHitNpcEvent

All Implemented Interfaces:
Cancellable

public final class PlayerHitNpcEvent extends PlayerNpcEvent implements Cancellable
Called when a player hits / attacks an npc.
  • Method Details

    • getNpc

      public Npc getNpc()
      Gets the target npc, i.e the npc which was hit by the player.
      Overrides:
      getNpc in class PlayerNpcEvent
      Returns:
      the npc which was hit (the "victim").
    • setHitPosition

      public void setHitPosition(Vector3f position)
      Sets the coordinates where the npc was hit exactly.
      Parameters:
      position - the new position.
    • setHitPosition

      public void setHitPosition(float x, float y, float z)
      Sets the coordinates where the npc was hit exactly.
      Parameters:
      x - the x coordinate.
      y - the y coordinate.
      z - the z coordinate.
    • getHitPosition

      public Vector3f getHitPosition()
      Gets the coordinates where the npc was hit exactly.
      Returns:
      coordinates where the npc was hit.
    • setDamage

      public void setDamage(short damage)
      Sets the amount of damage that will be caused by this hit.
      Parameters:
      damage - the new damage amount.
    • getDamage

      public short getDamage()
      Gets the amount of damage this hit will cause.
      Returns:
      the amount of damage.
    • getDistance

      public float getDistance()
      Gets the distance between the player and the target npc (or more precisely, the damage point).
      Returns:
      the distance.
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.

      Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}