Klasse PlayerWeaponFireEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerWeaponFireEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a player fires a weapon (includes firearms and other ranged weapons like bows, but also spears, grenades etc).
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Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungint
Gets the slot in inventory which contains a related ammo item that is potentially about the be removed.Gets the inventory type where a related ammo item is located, or null if no separate ammo is used by this weapon.float
Gets the weapon item.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.void
setFirePosition
(Vector3f position) void
setFireRotation
(Quaternion rotation) Von Klasse geerbte Methoden net.risingworld.api.events.player.PlayerEvent
getPlayer
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Methodendetails
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getWeapon
Gets the weapon item.- Gibt zurück:
- the weapon the player fires.
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getAmmoSlot
public int getAmmoSlot()Gets the slot in inventory which contains a related ammo item that is potentially about the be removed. For example, for bows, this would be an arrow item (shooting the bow reduces the arrow item stack by 1 accordingly). If this weapon does not use any separate ammo (e.g rifles where the ammo is chambered), -1 is returned instead.- Gibt zurück:
- the optional inventory ammo slot, or -1 if no external ammo is used.
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getAmmoSlotType
Gets the inventory type where a related ammo item is located, or null if no separate ammo is used by this weapon.- Gibt zurück:
- the inventory slot type.
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getFirePosition
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setFirePosition
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getFireRotation
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setFireRotation
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getFirePower
public float getFirePower() -
isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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