Klasse PlayerStorageAccessEvent

Alle implementierten Schnittstellen:
Cancellable

public final class PlayerStorageAccessEvent extends PlayerObjectEvent implements Cancellable
Called when a player accesses a storage object (e.g a chest).
Siehe auch:
  • Methodendetails

    • getStorageID

      public long getStorageID()
      Gets the storage ID.
      Gibt zurück:
      the global storage ID.
    • getStorage

      public Storage getStorage()
    • isCancelled

      public boolean isCancelled()
      Beschreibung aus Schnittstelle kopiert: Cancellable
      Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.

      Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.
      Angegeben von:
      isCancelled in Schnittstelle Cancellable
      Setzt außer Kraft:
      isCancelled in Klasse PlayerObjectEvent
      Gibt zurück:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Beschreibung aus Schnittstelle kopiert: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Angegeben von:
      setCancelled in Schnittstelle Cancellable
      Setzt außer Kraft:
      setCancelled in Klasse PlayerObjectEvent
      Parameter:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}