Klasse PlayerObjectInteractionEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.world.PlayerObjectEvent
net.risingworld.api.events.player.PlayerObjectInteractionEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a player interacts (i.e presses the interaction key) with a default
game object (e.g furniture).
Note that this event will also be triggered when the player interacts
with an object which isn't selectable by default (e.g a table).
- Siehe auch:
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Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungGets the object element.boolean
Determines if the event is cancelled.boolean
Gets whether or not the object is actually selectable.void
setCancelled
(boolean cancel) Cancels this event.Von Klasse geerbte Methoden net.risingworld.api.events.player.world.PlayerObjectEvent
getChunkPositionX, getChunkPositionY, getChunkPositionZ, getGlobalID, getObjectDefinition, getTypeID
Von Klasse geerbte Methoden net.risingworld.api.events.player.PlayerEvent
getPlayer
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Methodendetails
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isObjectSelectable
public boolean isObjectSelectable()Gets whether or not the object is actually selectable. This event triggers whenever a player interacts with an object (even if it is not selectable by default), so by calling this function you can determine if the object is actually selectable (e.g torches, doors, chairs, chests, beds etc) or not (e.g tables, torch holder, vases, statues etc).- Gibt zurück:
- true if the object is actually selectable, false if not.
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getObject
Beschreibung aus Klasse kopiert:PlayerObjectEvent
Gets the object element.- Setzt außer Kraft:
getObject
in KlassePlayerObjectEvent
- Gibt zurück:
- the object element.
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isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Setzt außer Kraft:
isCancelled
in KlassePlayerObjectEvent
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Setzt außer Kraft:
setCancelled
in KlassePlayerObjectEvent
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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