Klasse PlayerObjectInteractionEvent

Alle implementierten Schnittstellen:
Cancellable

public final class PlayerObjectInteractionEvent extends PlayerObjectEvent implements Cancellable
Called when a player interacts (i.e presses the interaction key) with a default game object (e.g furniture). Note that this event will also be triggered when the player interacts with an object which isn't selectable by default (e.g a table).
Siehe auch:
  • Methodendetails

    • isObjectSelectable

      public boolean isObjectSelectable()
      Gets whether or not the object is actually selectable. This event triggers whenever a player interacts with an object (even if it is not selectable by default), so by calling this function you can determine if the object is actually selectable (e.g torches, doors, chairs, chests, beds etc) or not (e.g tables, torch holder, vases, statues etc).
      Gibt zurück:
      true if the object is actually selectable, false if not.
    • getObject

      public ObjectElement getObject()
      Beschreibung aus Klasse kopiert: PlayerObjectEvent
      Gets the object element.
      Setzt außer Kraft:
      getObject in Klasse PlayerObjectEvent
      Gibt zurück:
      the object element.
    • isCancelled

      public boolean isCancelled()
      Beschreibung aus Schnittstelle kopiert: Cancellable
      Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.

      Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.
      Angegeben von:
      isCancelled in Schnittstelle Cancellable
      Setzt außer Kraft:
      isCancelled in Klasse PlayerObjectEvent
      Gibt zurück:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Beschreibung aus Schnittstelle kopiert: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Angegeben von:
      setCancelled in Schnittstelle Cancellable
      Setzt außer Kraft:
      setCancelled in Klasse PlayerObjectEvent
      Parameter:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}