Class PlayerDeathEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerDeathEvent
- All Implemented Interfaces:
Cancellable
Called when a player dies.
- See Also:
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumDetermines why thePlayerDeathEventwas triggered exactly (i.e what killed this player). -
Field Summary
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Method Summary
Modifier and TypeMethodDescriptiongetCause()Gets the position where the player died.Gets the killer, i.e the one who killed this player.boolean/////////////////////////////////////////////////////////////////////////voidsetCancelled(boolean cancel) Cancels this event.Methods inherited from class PlayerEvent
getPlayer
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Method Details
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getDeathPosition
Gets the position where the player died.- Returns:
- global position where the player died.
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getKiller
Gets the killer, i.e the one who killed this player. This may be either another player (then you can cast the returned object to "Player"), an NPC (then you can cast the object to "Npc" accordingly), or null if there was no killer (e.g player died due to falldamage etc)- Returns:
- the killer (either a Player or Npc object), or null if there is no killer.
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getCause
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isCancelled
public boolean isCancelled()/////////////////////////////////////////////////////////////////////////- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Description copied from interface:CancellableCancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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