Klasse PlayerDeathEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerDeathEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a player dies.
- Siehe auch:
-
Verschachtelte Klassen - Übersicht
Modifizierer und TypKlasseBeschreibungstatic enum
Determines why thePlayerDeathEvent
was triggered exactly (i.e what killed this player). -
Feldübersicht
-
Methodenübersicht
Modifizierer und TypMethodeBeschreibunggetCause()
Gets the position where the player died.Gets the killer, i.e the one who killed this player.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.Von Klasse geerbte Methoden net.risingworld.api.events.player.PlayerEvent
getPlayer
-
Methodendetails
-
getDeathPosition
Gets the position where the player died.- Gibt zurück:
- global position where the player died.
-
getKiller
Gets the killer, i.e the one who killed this player. This may be either another player (then you can cast the returned object to "Player"), an NPC (then you can cast the object to "Npc" accordingly), or null if there was no killer (e.g player died due to falldamage etc)- Gibt zurück:
- the killer (either a Player or Npc object), or null if there is no killer.
-
getCause
-
isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
-
setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
-