Klasse PlayerTeleportEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerTeleportEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a player is teleported to another location. Cancelling this event
prevents the player from teleporting.
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Verschachtelte Klassen - Übersicht
Modifizierer und TypKlasseBeschreibungstatic enum
Determines what caused the teleportation -
Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibunggetCause()
Gets the "cause", i.e the reason why this player was teleported.Gets the new position of the player.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.void
setTargetPosition
(float x, float y, float z) void
setTargetPosition
(Vector3f position) Von Klasse geerbte Methoden net.risingworld.api.events.player.PlayerEvent
getPlayer
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Methodendetails
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getTargetPosition
Gets the new position of the player.- Gibt zurück:
- current position of the player.
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setTargetPosition
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setTargetPosition
public void setTargetPosition(float x, float y, float z) -
getCause
Gets the "cause", i.e the reason why this player was teleported.- Gibt zurück:
- the cause why the player was teleported.
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isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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