Package net.risingworld.api.events.npc
Class NpcAddSaddleEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.npc.NpcAddSaddleEvent
- All Implemented Interfaces:
- Cancellable
Called when a saddle is added to an npc/mount.
Please note: The
Please note: The
NpcAddClothesEvent is also called when a saddle is added- 
Field Summary
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Method SummaryModifier and TypeMethodDescriptionGets the definition of the saddle that's about to be added to the npc.getNpc()Gets the npc/mount a saddle will be added to.Gets the player who wants to put the saddle on the mount.shortGets the clothing ID of the saddle.booleanDetermines if the event is cancelled.voidsetCancelled(boolean cancel) Cancels this event.
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Method Details- 
getNpcGets the npc/mount a saddle will be added to.- Returns:
- the mount.
 
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getRelatedPlayerGets the player who wants to put the saddle on the mount. May be null (if no player was involved in this action).- Returns:
- the related player (or null if no player was involved).
 
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getSaddleIDpublic short getSaddleID()Gets the clothing ID of the saddle.- Returns:
- the saddle type ID.
 
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getClothingDefinitionGets the definition of the saddle that's about to be added to the npc.- Returns:
- the clothing definition.
 
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isCancelledpublic boolean isCancelled()Description copied from interface:CancellableDetermines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
 Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Specified by:
- isCancelledin interface- Cancellable
- Returns:
- true if the event is cancelled, or false if not.
 
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setCancelledpublic void setCancelled(boolean cancel) Description copied from interface:CancellableCancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
- setCancelledin interface- Cancellable
- Parameters:
- cancel- set to true if you want to cancel this event.
- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
 
 
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