Class NpcAddSaddleEvent

java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.npc.NpcAddSaddleEvent
All Implemented Interfaces:
Cancellable

public final class NpcAddSaddleEvent extends Event implements Cancellable
Called when a saddle is added to an npc/mount.
Please note: The NpcAddClothesEvent is also called when a saddle is added
  • Method Details

    • getNpc

      public Npc getNpc()
      Gets the npc/mount a saddle will be added to.
      Returns:
      the mount.
    • getRelatedPlayer

      public Player getRelatedPlayer()
      Gets the player who wants to put the saddle on the mount. May be null (if no player was involved in this action).
      Returns:
      the related player (or null if no player was involved).
    • getSaddleID

      public short getSaddleID()
      Gets the clothing ID of the saddle.
      Returns:
      the saddle type ID.
    • getClothingDefinition

      public Clothing.ClothingDefinition getClothingDefinition()
      Gets the definition of the saddle that's about to be added to the npc.
      Returns:
      the clothing definition.
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.

      Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}