Package net.risingworld.api.events.npc
Klasse NpcAddSaddleEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.npc.NpcAddSaddleEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a saddle is added to an npc/mount.
Please note: The
Please note: The
NpcAddClothesEvent
is also called when a saddle is added-
Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungGets the definition of the saddle that's about to be added to the npc.getNpc()
Gets the npc/mount a saddle will be added to.Gets the player who wants to put the saddle on the mount.short
Gets the clothing ID of the saddle.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.
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Methodendetails
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getNpc
Gets the npc/mount a saddle will be added to.- Gibt zurück:
- the mount.
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getRelatedPlayer
Gets the player who wants to put the saddle on the mount. May be null (if no player was involved in this action).- Gibt zurück:
- the related player (or null if no player was involved).
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getSaddleID
public short getSaddleID()Gets the clothing ID of the saddle.- Gibt zurück:
- the saddle type ID.
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getClothingDefinition
Gets the definition of the saddle that's about to be added to the npc.- Gibt zurück:
- the clothing definition.
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isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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