Klasse PlayerDamageEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerDamageEvent
- Alle implementierten Schnittstellen:
Cancellable
Called when a player takes damage (e.g fall damage).
Example: Prevent player from taking fall damage
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Verschachtelte Klassen - Übersicht
Modifizierer und TypKlasseBeschreibungstatic enum
Determines why thePlayerDamageEvent
was triggered exactly (i.e what's causing the damage). -
Feldübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibunggetCause()
Gets the "cause" of this damage, i.e the reason why the player takes damage (or in other words, what's causing the damage)short
Gets the amount of damage the player will receive.int
Gets the previous amount of health.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.void
setDamage
(short damage) Sets the amount of damage the player will receive.Von Klasse geerbte Methoden net.risingworld.api.events.player.PlayerEvent
getPlayer
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Methodendetails
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setDamage
public void setDamage(short damage) Sets the amount of damage the player will receive.- Parameter:
damage
- the new damage amount.
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getDamage
public short getDamage()Gets the amount of damage the player will receive.- Gibt zurück:
- the amount of damage.
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getPreviousHealth
public int getPreviousHealth()Gets the previous amount of health.- Gibt zurück:
- the old health of the player.
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getCause
Gets the "cause" of this damage, i.e the reason why the player takes damage (or in other words, what's causing the damage)- Gibt zurück:
- the reason why the player took damage.
- Example: While the player holds an apple in his hands, he should be immune to lava
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isCancelled
public boolean isCancelled()Beschreibung aus Schnittstelle kopiert:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Angegeben von:
isCancelled
in SchnittstelleCancellable
- Gibt zurück:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Beschreibung aus Schnittstelle kopiert:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Angegeben von:
setCancelled
in SchnittstelleCancellable
- Parameter:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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