Class PlayerPlaceBlueprintEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.world.PlayerPlaceBlueprintEvent
- All Implemented Interfaces:
Cancellable
Called when a player wants to place a blueprint, i.e a blueprint which was
already created previously.
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionlongGets the ID of the blueprint.Gets the bounds of the blueprint object.intGets the amount of construction elements (blocks) this blueprint contains.floatGets the max radius of the affected area.intGets the amount of objects (i.e furniture, doors, lamps etc) this blueprint contains.intintGets the amount of plants (vegetation) this blueprint contains.Gets the world position of the blueprint center (i.e where the blueprint will be placed).Gets the world rotation of the blueprint.getScale()Gets the scale factor of the blueprint.booleanDetermines if the event is cancelled.voidsetCancelled(boolean cancel) Cancels this event.voidsetPosition(float x, float y, float z) Changes the world position for the blueprint (i.e the position where the blueprint will be placed).voidsetPosition(Vector3f position) Changes the world position for the blueprint (i.e the position where the blueprint will be placed).voidsetRotation(Quaternion rotation) Changes the rotation of the blueprint.voidChanges the scale factor of the blueprint.Methods inherited from class net.risingworld.api.events.player.PlayerEvent
getPlayer
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Method Details
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getBlueprintID
public long getBlueprintID()Gets the ID of the blueprint.- Returns:
- the blueprint ID.
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getPlaceID
public int getPlaceID() -
getPosition
Gets the world position of the blueprint center (i.e where the blueprint will be placed). This is the same as callinggetBounds().getCenter()- Returns:
- the blueprint world position.
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setPosition
Changes the world position for the blueprint (i.e the position where the blueprint will be placed).- Parameters:
position- the new target world position.
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setPosition
public void setPosition(float x, float y, float z) Changes the world position for the blueprint (i.e the position where the blueprint will be placed).- Parameters:
x- the new target world x position.y- the new target world y position.z- the new target world z position.
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getRotation
Gets the world rotation of the blueprint.- Returns:
- the blueprint rotation.
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setRotation
Changes the rotation of the blueprint.- Parameters:
rotation- the new rotation.
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getScale
Gets the scale factor of the blueprint. By default it's 1 1 1- Returns:
- the blueprint scale factor.
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setScale
Changes the scale factor of the blueprint.- Parameters:
scale- the new scale factor for the blueprint.
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getBounds
Gets the bounds of the blueprint object.- Returns:
- the bounds.
- Example: Get the min position and max position of the blueprint
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getMaxExtent
public float getMaxExtent()Gets the max radius of the affected area. This function simply compares the half extents of the bounds and returns the greatest result.- Returns:
- the max radius of the affected area.
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getConstructionCount
public int getConstructionCount()Gets the amount of construction elements (blocks) this blueprint contains.- Returns:
- the amount of construction elements.
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getObjectCount
public int getObjectCount()Gets the amount of objects (i.e furniture, doors, lamps etc) this blueprint contains.- Returns:
- the amount of objects.
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getPlantCount
public int getPlantCount()Gets the amount of plants (vegetation) this blueprint contains.- Returns:
- the amount of plants.
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isCancelled
public boolean isCancelled()Description copied from interface:CancellableDetermines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Description copied from interface:CancellableCancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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