Class PlayerDropItemEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerDropItemEvent
- All Implemented Interfaces:
Cancellable
Called when the player drops an item.
Note: If the item is dropped from a chest, a
Note: If the item is dropped from a chest, a
PlayerDropItemFromStorageEvent
will
be triggered instead!- See Also:
-
Field Summary
-
Method Summary
Modifier and TypeMethodDescriptionint
Gets the amount (stack size) the player wants to drop from the inventory.int
Gets the slot in the inventory the item was removed from.Gets the inventory / slot type in the players inventory where the item was removed from.getItem()
Gets the item the player wants to drop.Gets the item drop position.Gets the item drop rotation (rotation of the item).Gets the newly created world item representation of the item that is about to be dropped.boolean
Determines if the event is cancelled.void
setCancelled
(boolean cancel) Cancels this event.Methods inherited from class net.risingworld.api.events.player.PlayerEvent
getPlayer
-
Method Details
-
getItem
Gets the item the player wants to drop.- Returns:
- the item.
-
getWorldItem
Gets the newly created world item representation of the item that is about to be dropped.- Returns:
- the new world item.
-
getAmount
public int getAmount()Gets the amount (stack size) the player wants to drop from the inventory.- Returns:
- the amount of items (from the stack) that will be dropped.
-
getInventorySlot
public int getInventorySlot()Gets the slot in the inventory the item was removed from.- Returns:
- the inventory slot.
-
getInventorySlotType
Gets the inventory / slot type in the players inventory where the item was removed from.- Returns:
- the inventory slot type.
-
getPosition
Gets the item drop position.- Returns:
- the global item drop position.
-
getRotation
Gets the item drop rotation (rotation of the item). May be null.- Returns:
- the new world item, or null if this item has no world item representation.
-
isCancelled
public boolean isCancelled()Description copied from interface:Cancellable
Determines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Specified by:
isCancelled
in interfaceCancellable
- Returns:
- true if the event is cancelled, or false if not.
-
setCancelled
public void setCancelled(boolean cancel) Description copied from interface:Cancellable
Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
setCancelled
in interfaceCancellable
- Parameters:
cancel
- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
-