Class PlayerDropItemEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerDropItemEvent
- All Implemented Interfaces:
- Cancellable
Called when the player drops an item. 
Note: If the item is dropped from a chest, a
Note: If the item is dropped from a chest, a
PlayerDropItemFromStorageEvent will
 be triggered instead!- See Also:
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Field Summary
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Method SummaryModifier and TypeMethodDescriptionintGets the amount (stack size) the player wants to drop from the inventory.intGets the slot in the inventory the item was removed from.Gets the inventory / slot type in the players inventory where the item was removed from.getItem()Gets the item the player wants to drop.Gets the item drop position.Gets the item drop rotation (rotation of the item).Gets the newly created world item representation of the item that is about to be dropped.booleanDetermines if the event is cancelled.voidsetCancelled(boolean cancel) Cancels this event.Methods inherited from class net.risingworld.api.events.player.PlayerEventgetPlayer
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Method Details- 
getItemGets the item the player wants to drop.- Returns:
- the item.
 
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getWorldItemGets the newly created world item representation of the item that is about to be dropped.- Returns:
- the new world item.
 
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getAmountpublic int getAmount()Gets the amount (stack size) the player wants to drop from the inventory.- Returns:
- the amount of items (from the stack) that will be dropped.
 
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getInventorySlotpublic int getInventorySlot()Gets the slot in the inventory the item was removed from.- Returns:
- the inventory slot.
 
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getInventorySlotTypeGets the inventory / slot type in the players inventory where the item was removed from.- Returns:
- the inventory slot type.
 
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getPositionGets the item drop position.- Returns:
- the global item drop position.
 
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getRotationGets the item drop rotation (rotation of the item). May be null.- Returns:
- the new world item, or null if this item has no world item representation.
 
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isCancelledpublic boolean isCancelled()Description copied from interface:CancellableDetermines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
 Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Specified by:
- isCancelledin interface- Cancellable
- Returns:
- true if the event is cancelled, or false if not.
 
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setCancelledpublic void setCancelled(boolean cancel) Description copied from interface:CancellableCancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
- setCancelledin interface- Cancellable
- Parameters:
- cancel- set to true if you want to cancel this event.
- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
 
 
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