java.lang.Object
net.risingworld.api.objects.visuals.Blur

public final class Blur extends Object
Post-processing effect: Screen-wide blur effect (gaussian blur). Used in conjunction with a PostProcessing object.

Image
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    Determines if the effect is set.
    void
    Resets the effect, so it is no longer active (and no longer overrides any game effects).
    void
    set(float intensity)
    Sets the screen-wide blur.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Blur

      public Blur()
  • Method Details

    • set

      public void set(float intensity)
      Sets the screen-wide blur. To reset the value to the game default value, call reset()
      Parameters:
      intensity - the intensity of the blur effect, between 0 and 16.
    • reset

      public void reset()
      Resets the effect, so it is no longer active (and no longer overrides any game effects).
    • isOverridden

      public boolean isOverridden()
      Determines if the effect is set.
      Returns:
      true if this effect was set, false if not (or if it was reset).