Klasse Blur
java.lang.Object
net.risingworld.api.objects.visuals.Blur
Post-processing effect: Screen-wide blur effect (gaussian blur).
Used in conjunction with a
PostProcessing
object.
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Konstruktordetails
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Blur
public Blur()
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Methodendetails
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set
public void set(float intensity) Sets the screen-wide blur. To reset the value to the game default value, callreset()
- Parameter:
intensity
- the intensity of the blur effect, between 0 and 16.
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reset
public void reset()Resets the effect, so it is no longer active (and no longer overrides any game effects). -
isOverridden
public boolean isOverridden()Determines if the effect is set.- Gibt zurück:
- true if this effect was set, false if not (or if it was reset).
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