Klasse Model
java.lang.Object
net.risingworld.api.worldelements.GameObject
net.risingworld.api.worldelements.Model
Represents a custom 3d model or mesh. You can assign a custom material to it
-
Verschachtelte Klassen - Übersicht
Von Klasse geerbte verschachtelte Klassen/Schnittstellen net.risingworld.api.worldelements.GameObject
GameObject.AttachTarget
-
Konstruktorübersicht
KonstruktorBeschreibungModel()
Model
(MeshAsset mesh, MaterialAsset material) Model
(ModelAsset mesh, MaterialAsset material) -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungvoid
setMaterial
(MaterialAsset material) void
void
setMesh
(ModelAsset model) Von Klasse geerbte Methoden net.risingworld.api.worldelements.GameObject
addChild, addComponent, attachTo, attachTo, deleteAttribute, getAttribute, getAttributes, getChildCount, getChilds, getCollider, getID, getLayer, getLocalPosition, getLocalRotation, getLocalScale, getParent, getPluginID, hasAttribute, hasAttribute, invokeComponentMethod, isActive, isAttached, isColliderVisible, isDisposed, moveToLocalPosition, moveToLocalPosition, moveToLocalPosition, moveToLocalPosition, moveToLocalTransform, readWorldPosition, readWorldRotation, removeAllChilds, removeChild, removeComponent, removeFromParent, rotateToLocalRotation, setActive, setAttribute, setCollider, setColliderVisible, setComponentEnabled, setComponentProperty, setLayer, setLocalPosition, setLocalPosition, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale
-
Konstruktordetails
-
Model
public Model() -
Model
-
Model
-
-
Methodendetails
-
setMesh
-
setMesh
-
setMaterial
-