Verwendungen von Package
net.risingworld.api.assets
Package
Beschreibung
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KlasseBeschreibungAbstract base class representing a reference to an asset.The asset source, i.e where it is loaded fromThe asset typeAn AssetBundle which was created in Unity.Represents a material, which descibes the visual appearance of a game object.Represents a Mesh which can be populated programmatically.Represents a 3D model file.You can use this object to get more control over the import settings for models.Represents a prefab.Represents a custom audio file (this could either be a sound effect or a music track).Represents a UI Style Sheet (USS).Represents a texture / image asset.
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KlasseBeschreibungRepresents a Mesh which can be populated programmatically.Represents a 3D model file.
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KlasseBeschreibungRepresents a custom audio file (this could either be a sound effect or a music track).Represents a texture / image asset.
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KlasseBeschreibungRepresents a UI Style Sheet (USS).Represents a texture / image asset.
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KlasseBeschreibungRepresents a material, which descibes the visual appearance of a game object.Represents a Mesh which can be populated programmatically.Represents a 3D model file.Represents a prefab.Represents a texture / image asset.