Class PlayerFishingBiteEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerFishingBiteEvent
- All Implemented Interfaces:
Cancellable
Called when the player is fishing and a fish bites. At this stage the fish is still in water - the player now
has to reel it in (which might fail).
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionGets the the bobber position (where the fish bite).Gets the definition of the fish/loot that bites.intGets the current water depth.booleanhasBait()Gets whether or not the player has a bait in his inventory (which will be consumed now).booleanDetermines if the event is cancelled.voidremoveBait(boolean set) Determines if the bait should be consumed or not.booleanGets whether or not a bait will be consumed.voidsetCancelled(boolean cancel) Cancels this event.voidsetFishingDefinition(Fishing.FishingDefinition definition) Changes the definition of the fish/loot that bites.Methods inherited from class net.risingworld.api.events.player.PlayerEvent
getPlayer
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Method Details
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getBobberPosition
Gets the the bobber position (where the fish bite).- Returns:
- the bobber world position.
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getWaterDepth
public int getWaterDepth()Gets the current water depth.- Returns:
- the current water depth;
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hasBait
public boolean hasBait()Gets whether or not the player has a bait in his inventory (which will be consumed now).- Returns:
- true if there is a bait in the players inventory, false if not.
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removesBait
public boolean removesBait()Gets whether or not a bait will be consumed.- Returns:
- true if a bait will be consumed, false if not.
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removeBait
public void removeBait(boolean set) Determines if the bait should be consumed or not.- Parameters:
set- true to consume the bait, false to keep it.
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getFishingDefinition
Gets the definition of the fish/loot that bites.- Returns:
- the fishing definition.
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setFishingDefinition
Changes the definition of the fish/loot that bites.- Parameters:
definition- the new fishing definition.
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isCancelled
public boolean isCancelled()Description copied from interface:CancellableDetermines if the event is cancelled. If an event is cancelled, it will no longer be executed, but other plugins will still receive the event.
Please note: If the event is threaded, cancellation has no effect, i.e the event will still be executed.- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if the event is cancelled, or false if not.
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setCancelled
public void setCancelled(boolean cancel) Description copied from interface:CancellableCancels this event. This means it will no longer be executed, but other plugins will still receive the event.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- set to true if you want to cancel this event.- Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
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