Class PlayerSpawnEvent
java.lang.Object
net.risingworld.api.events.Event
net.risingworld.api.events.player.PlayerEvent
net.risingworld.api.events.player.PlayerSpawnEvent
Called when a player spawns after connecting. This event is only called once
per player. It is not called when the player respawns (after dying), for example.
Unlike the
Unlike the
PlayerConnectEvent
, this event is called when the player actually
spawns, i.e when the loading process is completed.- See Also:
-
Field Summary
-
Method Summary
Modifier and TypeMethodDescriptionGets the spawn coordinates (where the player will spawn this time).Gets the spawn rotation.Methods inherited from class net.risingworld.api.events.player.PlayerEvent
getPlayer
-
Method Details
-
getSpawnPosition
Gets the spawn coordinates (where the player will spawn this time).- Returns:
- the coordinates where the player will spawn.
-
getSpawnRotation
Gets the spawn rotation.- Returns:
- the spawn rotation.
-