Class PlayerEnterBiomeEvent

All Implemented Interfaces:
Cancellable

public final class PlayerEnterBiomeEvent extends PlayerEvent implements Cancellable
Called when a player enters a new biome (not to be confused with a region).
  • Method Details

    • getNewBiome

      public Biomes.Biome getNewBiome()
    • getOldBiome

      public Biomes.Biome getOldBiome()
    • getNewPlayerPosition

      public Vector3f getNewPlayerPosition()
      Gets the new player position.
      Returns:
      the new player position.
    • getOldPlayerPosition

      public Vector3f getOldPlayerPosition()
      Gets the previous player position (before entering the biome).
      Returns:
      the old player position.
    • isCancelled

      public boolean isCancelled()
      /////////////////////////////////////////////////////////////////////////
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}