Class PlayerNpcFeedEvent

All Implemented Interfaces:
Cancellable

public final class PlayerNpcFeedEvent extends PlayerNpcEvent implements Cancellable
Called when a player feeds an npc, i.e uses the interaction key on an animal while holding a food item the animal accepts (see npc feeding definitions).
Cancelling this event prevents the feeding entirely: no item is consumed and the npc receives no hunger, taming or health changes.
  • Method Details

    • getItem

      public Item getItem()
      Gets the food item the player feeds to the npc.
      Returns:
      the food item.
    • getLikeness

      public int getLikeness()
      Gets how much the npc likes this food: 0 means the npc just eats it, 1 means the npc likes it, 2 means it's a favorite food/treat.
      Returns:
      the likeness value (0-2).
    • getHealthy

      public int getHealthy()
      Gets how healthy this food is for the npc: +1 means especially healthy/healing, 0 harmless, -1 unhealthy, -2 toxic, -3 deadly.
      Returns:
      the healthy value (+1 to -3).
    • isCancelled

      public boolean isCancelled()
      /////////////////////////////////////////////////////////////////////////
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if the event is cancelled, or false if not.
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Cancels this event. This means it will no longer be executed, but other plugins will still receive the event.

      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - set to true if you want to cancel this event.
      Example: Cancel "PlayerEnterAreaEvent", i.e prevent player from entering an area
      1//Listener class
      2public class PlayerListener implements Listener{
      3 @EventMethod
      4 public void onEnterArea(PlayerEnterAreaEvent evt){
      5 //Now the player will not be able to enter the area, i.e.
      6 //he will be teleported back to his old position (outside the area)
      7 evt.setCancelled(true);
      8 }
      9}