Uses of Class
net.risingworld.api.events.player.world.PlayerObjectEvent
Packages that use PlayerObjectEvent
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Uses of PlayerObjectEvent in net.risingworld.api.events.player
Subclasses of PlayerObjectEvent in net.risingworld.api.events.playerModifier and TypeClassDescriptionfinal class
Called when a player interacts (i.e presses the interaction key) with a default game object (e.g furniture).final class
Called when a player accesses a storage object (e.g a chest). -
Uses of PlayerObjectEvent in net.risingworld.api.events.player.world
Subclasses of PlayerObjectEvent in net.risingworld.api.events.player.worldModifier and TypeClassDescriptionfinal class
Called when a player paints an object (i.e changes the color of an object element, e.g furniture, doors etc).final class
Called when the info ID of an object changes.final class
Called when the player changes the status of an object.final class
Called when a player uses the creative removal tools (F7) to remove an object (e.g furniture).final class
Called when a player destroys an object (furniture, doors, lamps etc).final class
Called when a player hits an object (e.g furniture, doors, lamps etc).final class
Called when a player places an objects (furniture, doors, lamps, chests etc).final class
Called when a player removes an object (furniture, doors, lamps etc) without destroying it (usually this is called when a player deconstructs an object, i.e.