Uses of Class
net.risingworld.api.events.player.world.PlayerObjectEvent
Packages that use PlayerObjectEvent
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Uses of PlayerObjectEvent in net.risingworld.api.events.player
Subclasses of PlayerObjectEvent in net.risingworld.api.events.playerModifier and TypeClassDescriptionfinal classCalled when a player interacts (i.e presses the interaction key) with a default game object (e.g furniture).final classCalled when a player accesses a storage object (e.g a chest). -
Uses of PlayerObjectEvent in net.risingworld.api.events.player.world
Subclasses of PlayerObjectEvent in net.risingworld.api.events.player.worldModifier and TypeClassDescriptionfinal classCalled when a player paints an object (i.e changes the color of an object element, e.g furniture, doors etc).final classCalled when the info ID of an object changes.final classCalled when the player changes the status of an object.final classCalled when a player uses the creative removal tools (F7) to remove an object (e.g furniture).final classCalled when a player destroys an object (furniture, doors, lamps etc).final classCalled when a player hits an object (e.g furniture, doors, lamps etc).final classCalled when a player places an objects (furniture, doors, lamps, chests etc).final classCalled when a player removes an object (furniture, doors, lamps etc) without destroying it (usually this is called when a player deconstructs an object, i.e.