Verwendungen von Klasse
net.risingworld.api.objects.world.ObjectElement
Package
Beschreibung
-
Verwendungen von ObjectElement in net.risingworld.api
Modifizierer und TypMethodeBeschreibungstatic ObjectElement
World.createObject
(int typeID, int variant, int color, Vector3f worldPosition, Quaternion rotation, Vector3f scale) Spawns a new object (e.g doors, furniture, lamps etc) at a given position.static ObjectElement
World.getObject
(long globalID, int cx, int cy, int cz) Gets an object element that is placed in the world. -
Verwendungen von ObjectElement in net.risingworld.api.events.player
-
Verwendungen von ObjectElement in net.risingworld.api.events.player.world
Modifizierer und TypMethodeBeschreibungPlayerChangeObjectColorEvent.getObject()
PlayerChangeObjectInfoEvent.getObject()
PlayerChangeObjectStatusEvent.getObject()
PlayerCreativeRemoveObjectEvent.getObject()
PlayerDestroyObjectEvent.getObject()
PlayerHitObjectEvent.getObject()
protected ObjectElement
PlayerObjectEvent.getObject()
Gets the object element.PlayerRemoveObjectEvent.getObject()
-
Verwendungen von ObjectElement in net.risingworld.api.objects
Modifizierer und TypMethodeBeschreibungMetaObject.getRelatedObject()
Gets the object element which represents this meta object in the world.Sign.getRelatedObject()
Gets the object element which represents this meta object in the world.Modifizierer und TypMethodeBeschreibungvoid
Player.getObjectElementInLineOfSight
(float distance, Callback<ObjectElement> callback) Gets the object element in line-of-sight of the player (i.e the object element the player is currently looking at). -
Verwendungen von ObjectElement in net.risingworld.api.objects.world
Modifizierer und TypMethodeBeschreibungChunk.getAllObjects()
Gets all object elements in this chunk (e.g furniture, workbenches, doors etc).