Uses of Class
net.risingworld.api.worldelements.GameObject
Package
Description
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Uses of GameObject in net.risingworld.api.events.player
Modifier and TypeMethodDescriptionPlayerElementCollisionEvent.getGameObject()
Deprecated, for removal: This API element is subject to removal in a future version.Gets the world element.PlayerElementHitEvent.getGameObject()
Deprecated, for removal: This API element is subject to removal in a future version.PlayerElementInteractionEvent.getGameObject()
Deprecated, for removal: This API element is subject to removal in a future version.PlayerGameObjectHitEvent.getGameObject()
Gets the game object that was hit by the player.PlayerGameObjectInteractionEvent.getGameObject()
Gets the game object the player interacted with. -
Uses of GameObject in net.risingworld.api.objects
Modifier and TypeMethodDescriptionPlayer.getAllGameObjects
(boolean includeFromOtherPlugins) Gets allGameObjects
which were added to the player's world.Modifier and TypeMethodDescriptionvoid
Player.addGameObject
(GameObject gameObject) Adds the providedGameObject
to the player's world.void
Player.removeGameObject
(GameObject gameObject) Removes aGameObject
from the player's world. -
Uses of GameObject in net.risingworld.api.worldelements
Modifier and TypeClassDescriptionclass
A visual representation of anArea
.class
Represents a light source.class
Represents a custom 3d model or mesh.class
Represents a local (or global) post-processing volume in the scene.class
Represents a custom prefab.class
Represents a 3d world textModifier and TypeMethodDescriptionGameObject.getParent()
Gets the current parent UI element, or null if this element has no parent.Modifier and TypeMethodDescriptionGameObject.getChilds()
Gets an unmodifiable list of all children of this object.Modifier and TypeMethodDescriptionvoid
GameObject.addChild
(GameObject child) void
GameObject.removeChild
(GameObject child) Removes a child from this object.